ABOUT MEGANORMAL

Meganormal is led by Stefan Ljungqvist, a Creative Director, Game Director and Art Director with more than 20 years of experience across AAA, AA, open-world, online, free-to-play and original-IP productions.

Stefan has co-founded and helped build 5 studios, including Avalanche Studios and Experiment 101 over the past 20+ years. Work includes senior creative, game, and art director roles across Just Cause 1, 2 & 3, theHunter, Mad Max, Biomutant and multiple unannounced AAA open-world projects.

01 / PROVEN.

Experience includes work with international partners such as Warner Bros., Disney, Marvel, Universal, EON, EA, Bethesda, Square Enix, Embracer Group and THQ Nordic, as well as firsthand self-publishing experience through Steam Greenlight and launch.

02 / TOP-TIER EXPERIENCE.

03 / HIGH-LEVERAGE WORK.

The strongest contribution is early and structural: translating creative ambition into playable systems, defining the player fantasy, shaping visual and world identity, and making production-aware decisions across design, art, animation, technology, publishing and business stakeholders.

04 / BEYOND GAMES.

Stefan is also the author of nine children’s and young adult novels published internationally, extending his work in world building, character development and storytelling beyond interactive entertainment.